Monday, 12 March 2012

Wyvern Media Game Releases: Why Doesn't FIFA Have a Story Mode?

Wyvern Media Game Releases: Why Doesn't FIFA Have a Story Mode?

Sports games with stories are a good idea. Yes, there's still disagreement, even within the game development community, about how games tell stories. The discourse around games as a storytelling medium has escalated in recent times and developers continue to debate how they ought to approach, embrace and/or ignore traditional techniques.

Read more: IGN

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Wyvern Media Game Releases: Mojang, Bethesda settle 'Scrolls' lawsuit

Wyvern Media Game Releases: Mojang, Bethesda settle 'Scrolls' lawsuit

As part of the deal, Mojang's forthcoming title Scrolls will be allowed to keep that name, but it must surrender the Scrolls trademark to Bethesda.

"For us, this was never about a trademark, but being able to use Scrolls as the name of our game, which we can," Manneh said.

Mojang founder Markus Persson shed further light on the matter, saying on Twitter that in addition to the above, Mojang has agreed to not make an Elder Scrolls competitor using the Scrolls name.

The court case erupted in August when representatives of Bethesda parent publisher Zenimax contested that Mojang was infringing on a trademark of the Elder Scrolls series with its upcoming game, Scrolls.

Bethesda has not chimed in on the proceedings through official channels, and as of press time, the publisher had not responded to GameSpot's request for comment.

Read more: Gamespot

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Wyvern Media Game Releases: Doom, Quake designer has plans for 'old school' FPS

Wyvern Media Game Releases: Doom, Quake designer has plans for 'old school' FPS

Responding to a Twitter question of "Have you given up on making a good old school FPS?" Romero responded, "Definitely not. I have plans…"

Romero did not elaborate further on the point, but in a later tweet, confirmed that the new project would not be a sequel to 2000 shooter Daikatana.

"There will be no [Daikatana 2]! he said.

Romero has had a busy career since leaving id Software in 1996. Over the years that followed, the developer held high-level positions at Midway, Slipgate Ironworks, Gazillion Entertainment, Monkeystone Games, and Ion Games. Romero currently serves as CEO and co-founder of Loot Drop, a San Bruno, California- based developer specializing in social and mobile games.

Read more: Game Spot

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Wyvern Media Game Releases: Mass Effect 3's ending: Why the backlash is idiotic - but inevitable

Wyvern Media Game Releases: Mass Effect 3's ending: Why the backlash is idiotic - but inevitable

Not because the game isn't brilliant - barring the churning fetch quests, it absolutely is - but because I genuinely felt physically sick at the thought of it all coming to a close. Three games, over five years, into which I must have sunk around 130 hours of my life - tooling around the galaxy, romancing aliens, settling disputes ranging from squabbles to genocide, generally kicking all kinds of interstellar ass - and now the end was in sight. It meant no more Normandy. It meant no more rapping with crewmates about their neuroses. It meant no more living in space.

Read more: CVG

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Wyvern media game releases: Tomb Raider: Mario Party 9 Review

Wyvern media game releases: Tomb Raider: Mario Party 9 Review

Mario Party 9 is the best Mario Party since the series reached its heights in the early GameCube days (for the record, Mario Party 5 and Mario Party 6 are my favorites). But throughout its many generations, Mario Party has carried a fatal flaw, buried deep in its DNA: In spite of your proficiency at mini-games, or penchant for board game strategy, Mario Party is dictated by the dice roll. Randomness, which Mario Party 9 flaunts with a particularly annoying brand of euphoric abandon, ultimately ruins what could be a very good game.

Read more: IGN

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Wyvern Media Game Releases: Res Evil: ORC Nemesis DLC mode movie and new time trial challenge

Wyvern Media Game Releases: Res Evil: ORC Nemesis DLC mode movie and new time trial challenge

Nemesis mode is the freshly unveiled eight-player battle which pits the Umbrella Security Services against Special Forces in a struggle over a control unit. The catch? Well capturing that specific control unit grants you control over one of the Umbrella Corps' Nemesis units, an eight foot tall Lurch-a-like toting an arm-mounted chain-gun. Nice!

Read more: CVG

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Wyvern Media Game Releases: Ninja Gaiden 3 gameplay video sheds blood in London

Wyvern Media Game Releases: Ninja Gaiden 3 gameplay video sheds blood in London

In the video series hero Ryu Hayabusa slices and dices his way through London town. As you'll see it seems Team Ninja has turned the blood and gore way up for the third game in the series. We approve.

Read more: CVG

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