Tuesday, 31 January 2012

Wyvern media Game Releases: Final Fantasy Versus XIII NEW news 2012  !!

Wyvern media Game Releases: Final Fantasy Versus XIII NEW news 2012  !!

This week director Tetsuya Nomura talked to Famitsu magazine about Final Fantasy Versus XIII, giving a few details about its visual development. Unfortunately no new images were released to the public; according to Nomura, Square Enix would rather not draw too much attention away from their other upcoming Final Fantasy titles, Final Fantasy Type-0 and Final Fantasy XIII-2.



The staff has also been working hard to minimize the visual differences between pre-rendered and game-generated cutscenes by homogenizing the lower- and higher-quality character models. Nomura says that the only significant difference will be seen in the characters' hair. Other improvements to cutscenes will include more realistic conversations; voice actors have been recording their lines together so that characters will sometimes talk over each other, and laugh together more naturally.

 Read more: IGN

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Wyvern Media Game Releases: The Top 25 PlayStation Network Games

Wyvern Media Game Releases: The Top 25 PlayStation Network Games

The PlayStation Network has been alive and kicking for nearly five years, and it's been a hell of a ride. There have been games that have scored a perfect "10," service blackouts, and plenty of Platinum Trophies. Now, the time is right for IGN to celebrate the network and pick the 25 best games on the PlayStation Store. IGN Editor Colin Moriarty and myself -- IGN PlayStation Executive Editor Greg Miller -- cobbled together a massive list of worthy PSN games and then whittled the crop down to these 25 games with the help of IGN's editors, the reviewers, and a dart board.

Read more: IGN

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Wyvern Media Game Releases: Miyamoto Still Looking for "One Big Hit"

Wyvern Media Game Releases: Miyamoto Still Looking for "One Big Hit"

What legendary developer Shigeru Miyamoto does at Nintendo is rather unclear. Back in December this lack of clarity led to rumours of him stepping down from his role as Senior Managing Director and General Manager of Nintendo's Entertainment Analysis and Development Division.

He was quick to dismiss the rumour, however, saying that he was actually stepping back to help nurture new talent at Nintendo.

Now, through one of the regular Q&As held for investors, which take the form of a dialogue between Nintendo boss Satoru Iwata and Miyamoto, we now have a clearer idea of what Miyamoto is actually up to these days. Sort of.

Read more: IGN

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Monday, 30 January 2012

Wyvern media game releases: Final Fantasy XIII-2 Review

Wyvern media game releases: Final Fantasy XIII-2 Review

When word of a sequel spread, the fear of that linearity persisted. But it seems the developers at Square-Enix wanted nothing more than to prove the gaming populace wrong with the same level of defiance Lightning and her friends showed the gods. Final Fantasy XIII-2 showers you with choice and branching paths. The battle system functions faster and includes several new features like tamable monster allies. But with these improvements, the story sheds much of its focus. Characters act without clear motivation, and the only driving force is to find Lightning. Without question, it's a better game, but Final Fantasy XIII-2 makes costly sacrifices to its narrative in order to achieve mechanical advancements.

Read more: IGN

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Monday, 23 January 2012

Wyvern media game releases: Resident Evil 6

Wyvern media game releases: Resident Evil 6

Resident Evil 6 is the second main Resident Evil series game coming to Xbox 360, PlayStation 3 and PC. It has not been announced for Wii U. Capcom has confirmed that the North American release date for Resident Evil 6 is November 20, 2012 for the Xbox 360 and PlayStation 3 versions. No release date has been announced for the PC version, but it will be after November 20

Read more IGN

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Wyvern media game releases: 5 Video Game Title Typos That'd Change Everything

Wyvern media game releases: 5 Video Game Title Typos That'd Change Everything

A few years back, in a former role, I had the misfortune of playing and reviewing Rebellion's Rogue Warrior.

A workmate of mine at the time wandered up to me as I was playing it, picked up the case and inspected it with a screwed up face, like you would a stain on your favourite T-shirt. Or anything starring Rob Schneider.

Read more: IGN

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Wyvern media game releases: Guild Wars 2 Beta Announced, 2012 Launch Confirmed

Wyvern media game releases: Guild Wars 2 Beta Announced, 2012 Launch Confirmed

Mike O'Brien, President and Founder of developer ArenaNet, posted on the ArenaNet blog today announcing several important steps in the finale of Guild Wars 2's development. According to O'Brien, the Guild Wars 2 beta will open to select press in February. In March and April, ArenaNet will "aggressively ramp up the size of [the] beta test events" to include gamers outside the press.

Read more: IGN

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Thursday, 19 January 2012

Wyvern media game releases: Soulcalibur V

On January 31, the latest entry in the long-running Soulcalibur series, Soulcalibur V, will arrive on Xbox 360 and PlayStation 3. You can get an early look at the fighting game -- including a new boss that hasn't been seen before -- right here on IGN. Tune in for our Soulcalibur V live stream on Monday, January 23 at 12:30PM Pacific to watch us play a straight hour of matches against a member of the game's team. We'll be taking your questions from Twitter and answering them right before your very eyes.

Read more: IGN

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Wyvern media game releases: I Cannot Wait to Replay Jak and Daxter

Wyvern media game releases: I Cannot Wait to Replay Jak and Daxter

In November 2004 I got into a full on shouting match with some guy in my Art History 102 class over which game was going to be more epic: Jak 3 or Halo 2. The next day he came to class infuriated over Halo 2's all-too-short campaign and I was still deep within Jak's engrossing story, so I think I won that argument (kiss my ass, Stephen). The point is, the Jak series is something I hold very dear. It's the reason I bought a PS2, it's the reason I have the dumbest screen name of any IGN editor, and it's the reason I am finally excited about an HD collection.

These HD collections aren't new. We've seen two different God of War bundles, Sly Cooper, Team ICO, and a slew of third-party entries. Some might say they're bordering on being too much, and I tend to agree. But the inevitability with these collections is that eventually a company releases one of your favorite games and then you become a hypocrite.

Read more; IGN

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Wyvern media game releases: Kingdoms of Amalur Crossover Content

Wyvern media game releases: Kingdoms of Amalur Crossover Content

In Reckoning you'll be able to tool up with some trendy Omni-Blade daggers, for example, alongside a slightly more weathered variation.

Complete the Reckoning demo before playing Mass Effect 3, meanwhile, and you'll unlock Todd McFarlane-designed Reckoner Knight Armor and a disc-chucking Chakram Launcher. EA says the armor "will maximize damage done in close-quarters combat while a beefed-up power cell feeds energy into weapon systems to increase projectile velocity," and that the launcher "uses a fabricator to manufacture lightweight, explosive ammunition discs."

Read more: IGN

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Friday, 13 January 2012

Wyvern Media Game Releases: What is Ni No Kuni?

Wyvern Media Game Releases: What is Ni No Kuni?

Great adventures often spring from tragedy. When faced with unmatchable sadness, anger, or fear, we more readily face the unknown and launch into quests of self-discovery. In the wake of death, Ni No Kuni: Wrath of the White Witch propels us into another world filled with strange creatures and stranger evils.

Ni No Kuni represents some of the best JRPG traditions, but it also suffers from an enigmatic title and sparse international press. With its western launch approaching with head bowed, it seems fitting to highlight some of Ni No Kuni's strengths based on my time with the imported Japanese version. Though as you'll soon see, words fail to capture Ni No Kuni's beauty and charm.

Read More: IGN

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Wyvern Media Game Releases: Recipe for Rebooting Tomb Raider

Wyvern Media Game Releases: Recipe for Rebooting Tomb Raider



This origin story tells the tale of how Lara Croft developed her tomb raiding skills. Turns out it wasn't by choice -- she was shipwrecked on a hostile island off the coast of Japan at the age of 21, left to fend for herself against the elements and unfriendly natives. Tomb Raider begins with Lara waking up after the wreck to find herself strung upside down in a dank cave. By rocking the analog stick of your controller back and forth you can get her swinging into a lit flame that will burn the rope and set her free. It is immediately apparent that this isn't the Tomb Raider we've become (perhaps too) familiar with over the years.
Read more: IGN

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Wyvern Media Game Releases: Sly Cooper: Thieves in Time

Wyvern Media Game Releases: Sly Cooper: Thieves in Time

IGN Views:
The Sly Cooper trilogy on PlayStation 2 was devised by none other than Sucker Punch, the Sony-owned studio responsible for Infamous. What makes Sly 4 so fascinating isn't only how good it looks and how it seems to play like a true Sly game, but that it's being developed not by Sucker Punch, but by Sanzaru Games. Sly 4 appears to be one of those games that will sneak onto the PS3 quietly only to bludgeon you in the head with its rock-solid gameplay.

Read more: IGN

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Wyvern Media Game Releases: Journey

Wyvern Media Game Releases: Journey

IGN Views:
Few games do so much with so little. The team at thatgamecompany -- a small group of talent -- tells incredible stories and paint pictures of beauty with a minimalist design. Journey dazzles from the moment you hit "start," and the precise usage of music and sound promises an emotional quest through the desert. This is one PSN download you should ready your wallet for.

Read more: IGN

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Wyvern Media Game Releases: The Last Guardian

Wyvern Media Game Releases: The Last Guardian

IGN
I used to be excited for The Last Guardian because it was coming from Team ICO and I wanted to see if the studio had another classic up its sleeve. Now -- after the creator leaving Sony, the executive producer quitting, and pre-orders being cancelled -- I'm just excited to see how this game ends up. Will it be a hit or a Duke Nukem Forever bomb? We'll know soon.

Read more IGN

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Monday, 9 January 2012

Wyvern media Game news: Beef Up Your Skyrim Weaponry With These Mods

Wyvern media Game news: Beef Up Your Skyrim Weaponry With These Mods

You can never have enough weapons. Even if you never use them, the knowledge that they're out there and available to be picked up and stabbed into the nearest hostile bandit or saber cat helps us all sleep better at night. To that end, we present you with the keys to an upgraded arsenal of Skyrim weaponry, including ornate axes, fine imported Morrowind glass, and crossover hits from other games. Oh yeah: and freakin' lightsabers.

Read more: Gamespy

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Wyvern media game news: How Ridge Racer: Unbounded Lives up to its Name

Wyvern media game news: How Ridge Racer: Unbounded Lives up to its Name

As both the game's title and developer Bugbear Entertainment stress, Ridge Racer: Unbounded is not Ridge Racer 8. So, what does the curious subtitle bring with it other than the surprise that it is, in fact, a real word?

On the one hand, to be unbounded is to provide in abundance: certainly the variety of game modes, customisation options and wealth of creation tools of both the basic and advanced track editors fulfil this part of the offbeat moniker.

There's the carnage of Dominate mode, which encourages the creation of short cuts through the destruction of sign-posted environmental targets; this is made possible thanks to a power bar that's fed by indulging the series' iconic drift ability. Survival mode is based on the same premise, but being taken out by another driver, or colliding head on with an unbreakable structure, puts you out of the race for good.

Read more: IGN

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Wyvern media games: Star Wars: The Old Republic

From the moment you first log in, Star Wars: The Old Republic puts you in the mindset of a star-hopping badass. The opening cinematic, where the Sith appear out of nowhere and reclaim Korriban, introduces you to the conflict between the Empire and the Republic. Then you choose which faction you're going to play for, and another cinematic sets the tone of your alignment. For Empire players, the focus is on power, control, and anger. The Republic cinematic portrays a need to take back what's lost through planning and tenacity. The cinematics are spectacularly compelling and make me wish Blur, the creators, were contracted to do a feature-length film.

Read more: IGN

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